This is interesting timing...
Not released just yet. More details here - https://kodasampler.com/
There's more than meets the eye
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Koda - brand new sampler
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Guy Rowland
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Daryl
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Re: Koda - brand new sampler
That looks very interesting. It certainly looks a lot more modern than Kontakt. I particularly like the "edit like a DAW" feature
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wst3
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Re: Koda - brand new sampler
the obvious question - will it import or even play natively, existing libraries developed for other engines? Will it play all my Kontakt libraries? What about GigaSampler/GigaStudio? and so on. Inquiring minds want to know...
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Guy Rowland
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Re: Koda - brand new sampler
This looks a million times more friendly than Kontakt for developers. It should massively reduce editing / scripting time. And for small / user libraries, it's so much less nightmare-inducing. CODELESS!
With the NI horrors, I think a lot more developers will be considering this than before. Even if (as I hope) NI gets back on track soon, people now have the fear, and it will be hard to ever regain their dominance imo.
Maybe that Mike Greene can tell us how easy it was to port from Kontakt to Koda?
Beta version maybe 2-3 months away the clever man says.
With the NI horrors, I think a lot more developers will be considering this than before. Even if (as I hope) NI gets back on track soon, people now have the fear, and it will be hard to ever regain their dominance imo.
Maybe that Mike Greene can tell us how easy it was to port from Kontakt to Koda?
Beta version maybe 2-3 months away the clever man says.
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Lawrence
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Re: Koda - brand new sampler
Somehow I doubt it, or I think it would be pretty buggy, but if they did it would be a game changer.
Copyright issues? I don’t really see why there would be any but I wonder.
Copyright issues? I don’t really see why there would be any but I wonder.
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Mike Greene
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Re: Koda - brand new sampler
Porting the mappings is easy. The scripting, though, not so much, since KSP and CMajor are such different languages. That's not to say it's not possible, especially if we can work up enough data for Claude (coders' AI of choice) to understand one and convert it to the other. It's a low priority, though, since there's not a lot of benefit to porting old Kontakt libraries to Koda.Guy Rowland wrote: ↑Jan 28, 2026 3:16 pm Maybe that Mike Greene can tell us how easy it was to port from Kontakt to Koda?
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Guy Rowland
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Re: Koda - brand new sampler
Thanks luv!Mike Greene wrote: ↑Jan 28, 2026 4:49 pmPorting the mappings is easy. The scripting, though, not so much, since KSP and CMajor are such different languages. That's not to say it's not possible, especially if we can work up enough data for Claude (coders' AI of choice) to understand one and convert it to the other. It's a low priority, though, since there's not a lot of benefit to porting old Kontakt libraries to Koda.Guy Rowland wrote: ↑Jan 28, 2026 3:16 pm Maybe that Mike Greene can tell us how easy it was to port from Kontakt to Koda?
Are you thinking of fully jumping into Koda for future releases?